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	<title>3D Game Dev - C++ and OpenGL</title>
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	<link>http://3dgamedev.wordpress.com</link>
	<description>programming odds and ends</description>
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		<title>3D Game Dev - C++ and OpenGL</title>
		<link>http://3dgamedev.wordpress.com</link>
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		<item>
		<title>This blog has moved&#8230;</title>
		<link>http://3dgamedev.wordpress.com/2012/01/12/this-blog-has-moved/</link>
		<comments>http://3dgamedev.wordpress.com/2012/01/12/this-blog-has-moved/#comments</comments>
		<pubDate>Thu, 12 Jan 2012 10:13:30 +0000</pubDate>
		<dc:creator>Daniel Livingstone</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://3dgamedev.wordpress.com/?p=214</guid>
		<description><![CDATA[This blog has moved to gamedev.dlivingstone.com &#8211; all posts should include a working link to the new location of the original post. If anything is broken, please let me know!<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=3dgamedev.wordpress.com&amp;blog=9189381&amp;post=214&amp;subd=3dgamedev&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>This blog has moved to <a href="http://gamedev.dlivingstone.com/">gamedev.dlivingstone.com</a> &#8211; all posts should include a working link to the new location of the original post. If anything is broken, please let me know!</p>
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			<media:title type="html">dlivingstone</media:title>
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		<item>
		<title>OpenGL with SDL &amp; GLM</title>
		<link>http://3dgamedev.wordpress.com/2011/11/07/opengl-with-sdl-glm/</link>
		<comments>http://3dgamedev.wordpress.com/2011/11/07/opengl-with-sdl-glm/#comments</comments>
		<pubDate>Mon, 07 Nov 2011 21:56:30 +0000</pubDate>
		<dc:creator>Daniel Livingstone</dc:creator>
				<category><![CDATA[Examples]]></category>
		<category><![CDATA[GLEW]]></category>
		<category><![CDATA[GLM]]></category>
		<category><![CDATA[SDL]]></category>

		<guid isPermaLink="false">http://3dgamedev.wordpress.com/?p=190</guid>
		<description><![CDATA[We&#8217;ve moved&#8230; mosey on over to http://gamedev.dlivingstone.com/2011/11/07/opengl-with-sdl-glm/<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=3dgamedev.wordpress.com&amp;blog=9189381&amp;post=190&amp;subd=3dgamedev&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve moved&#8230; mosey on over to <a title="OpenGL with SDL &amp; GLM" href="http://gamedev.dlivingstone.com/2011/11/07/opengl-with-sdl-glm/">http://gamedev.dlivingstone.com/2011/11/07/opengl-with-sdl-glm/</a></p>
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			<media:title type="html">dlivingstone</media:title>
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		<item>
		<title>Exploring SDL (updated)</title>
		<link>http://3dgamedev.wordpress.com/2011/10/05/exploring-sdl/</link>
		<comments>http://3dgamedev.wordpress.com/2011/10/05/exploring-sdl/#comments</comments>
		<pubDate>Wed, 05 Oct 2011 23:56:19 +0000</pubDate>
		<dc:creator>Daniel Livingstone</dc:creator>
				<category><![CDATA[asset import]]></category>
		<category><![CDATA[Examples]]></category>
		<category><![CDATA[Libraries]]></category>
		<category><![CDATA[SDL]]></category>

		<guid isPermaLink="false">http://3dgamedev.wordpress.com/?p=180</guid>
		<description><![CDATA[We&#8217;ve moved&#8230; mosey on over to http://gamedev.dlivingstone.com/2011/10/05/exploring-sdl/<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=3dgamedev.wordpress.com&amp;blog=9189381&amp;post=180&amp;subd=3dgamedev&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve moved&#8230; mosey on over to <a title="Exploring SDL" href="http://gamedev.dlivingstone.com/2011/10/05/exploring-sdl/">http://gamedev.dlivingstone.com/2011/10/05/exploring-sdl/</a></p>
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			<media:title type="html">dlivingstone</media:title>
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		<item>
		<title>Exploring SFML</title>
		<link>http://3dgamedev.wordpress.com/2011/09/18/exploring-sfml/</link>
		<comments>http://3dgamedev.wordpress.com/2011/09/18/exploring-sfml/#comments</comments>
		<pubDate>Sun, 18 Sep 2011 21:12:49 +0000</pubDate>
		<dc:creator>Daniel Livingstone</dc:creator>
				<category><![CDATA[asset import]]></category>
		<category><![CDATA[SFML]]></category>

		<guid isPermaLink="false">http://3dgamedev.wordpress.com/?p=177</guid>
		<description><![CDATA[We&#8217;ve moved&#8230; mosey on over to http://gamedev.dlivingstone.com/2011/09/18/exploring-sfml/<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=3dgamedev.wordpress.com&amp;blog=9189381&amp;post=177&amp;subd=3dgamedev&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve moved&#8230; mosey on over to <a title="Exploring SFML" href="http://gamedev.dlivingstone.com/2011/09/18/exploring-sfml/">http://gamedev.dlivingstone.com/2011/09/18/exploring-sfml/</a></p>
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			<media:title type="html">dlivingstone</media:title>
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	</item>
		<item>
		<title>Bitwiser</title>
		<link>http://3dgamedev.wordpress.com/2011/05/14/bitwiser/</link>
		<comments>http://3dgamedev.wordpress.com/2011/05/14/bitwiser/#comments</comments>
		<pubDate>Sat, 14 May 2011 00:33:05 +0000</pubDate>
		<dc:creator>Daniel Livingstone</dc:creator>
				<category><![CDATA[General C++]]></category>

		<guid isPermaLink="false">http://3dgamedev.wordpress.com/?p=172</guid>
		<description><![CDATA[We&#8217;ve moved&#8230; mosey on over to http://gamedev.dlivingstone.com/2011/05/14/bitwiser/<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=3dgamedev.wordpress.com&amp;blog=9189381&amp;post=172&amp;subd=3dgamedev&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve moved&#8230; mosey on over to <a title="Bitwiser" href="http://gamedev.dlivingstone.com/2011/05/14/bitwiser/">http://gamedev.dlivingstone.com/2011/05/14/bitwiser/</a></p>
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			<media:title type="html">dlivingstone</media:title>
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	</item>
		<item>
		<title>A touch of class</title>
		<link>http://3dgamedev.wordpress.com/2010/12/06/a-touch-of-class/</link>
		<comments>http://3dgamedev.wordpress.com/2010/12/06/a-touch-of-class/#comments</comments>
		<pubDate>Mon, 06 Dec 2010 00:20:41 +0000</pubDate>
		<dc:creator>Daniel Livingstone</dc:creator>
				<category><![CDATA[Object Oriented Design]]></category>
		<category><![CDATA[UML]]></category>

		<guid isPermaLink="false">http://3dgamedev.wordpress.com/?p=162</guid>
		<description><![CDATA[We&#8217;ve moved&#8230; mosey on over to http://gamedev.dlivingstone.com/2010/12/06/a-touch-of-class/<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=3dgamedev.wordpress.com&amp;blog=9189381&amp;post=162&amp;subd=3dgamedev&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve moved&#8230; mosey on over to <a title="A touch of class" href="http://gamedev.dlivingstone.com/2010/12/06/a-touch-of-class/">http://gamedev.dlivingstone.com/2010/12/06/a-touch-of-class/</a></p>
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			<media:title type="html">dlivingstone</media:title>
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	</item>
		<item>
		<title>SuperBible corrections, errata and bugs</title>
		<link>http://3dgamedev.wordpress.com/2010/11/26/superbible-corrections-errata-and-bugs/</link>
		<comments>http://3dgamedev.wordpress.com/2010/11/26/superbible-corrections-errata-and-bugs/#comments</comments>
		<pubDate>Fri, 26 Nov 2010 22:46:42 +0000</pubDate>
		<dc:creator>Daniel Livingstone</dc:creator>
				<category><![CDATA[GLTools]]></category>
		<category><![CDATA[Errata]]></category>
		<category><![CDATA[SuperBible]]></category>

		<guid isPermaLink="false">http://3dgamedev.wordpress.com/?p=155</guid>
		<description><![CDATA[We&#8217;ve moved&#8230; mosey on over to http://gamedev.dlivingstone.com/2010/11/26/superbible-corrections-errata-and-bugs/<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=3dgamedev.wordpress.com&amp;blog=9189381&amp;post=155&amp;subd=3dgamedev&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve moved&#8230; mosey on over to <a title="SuperBible corrections, errata and bugs" href="http://gamedev.dlivingstone.com/2010/11/26/superbible-corrections-errata-and-bugs/">http://gamedev.dlivingstone.com/2010/11/26/superbible-corrections-errata-and-bugs/</a></p>
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			<media:title type="html">dlivingstone</media:title>
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	</item>
		<item>
		<title>Getting Animated</title>
		<link>http://3dgamedev.wordpress.com/2010/11/17/getting-animated/</link>
		<comments>http://3dgamedev.wordpress.com/2010/11/17/getting-animated/#comments</comments>
		<pubDate>Wed, 17 Nov 2010 16:04:07 +0000</pubDate>
		<dc:creator>Daniel Livingstone</dc:creator>
				<category><![CDATA[asset import]]></category>
		<category><![CDATA[General C++]]></category>
		<category><![CDATA[MD2]]></category>

		<guid isPermaLink="false">http://3dgamedev.wordpress.com/?p=149</guid>
		<description><![CDATA[We&#8217;ve moved&#8230; mosey on over to http://gamedev.dlivingstone.com/2010/11/17/getting-animated/<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=3dgamedev.wordpress.com&amp;blog=9189381&amp;post=149&amp;subd=3dgamedev&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve moved&#8230; mosey on over to <a title="Getting Animated" href="http://gamedev.dlivingstone.com/2010/11/17/getting-animated/">http://gamedev.dlivingstone.com/2010/11/17/getting-animated/</a></p>
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			<media:title type="html">dlivingstone</media:title>
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	</item>
		<item>
		<title>Loading a textured model &#8211; Q&amp;A, and another example</title>
		<link>http://3dgamedev.wordpress.com/2010/11/15/loading-a-textured-model-qa-and-another-example/</link>
		<comments>http://3dgamedev.wordpress.com/2010/11/15/loading-a-textured-model-qa-and-another-example/#comments</comments>
		<pubDate>Mon, 15 Nov 2010 10:25:47 +0000</pubDate>
		<dc:creator>Daniel Livingstone</dc:creator>
				<category><![CDATA[asset import]]></category>
		<category><![CDATA[Examples]]></category>

		<guid isPermaLink="false">http://3dgamedev.wordpress.com/?p=145</guid>
		<description><![CDATA[We&#8217;ve moved&#8230; mosey on over to http://gamedev.dlivingstone.com/2010/11/15/loading-a-textured-model-qa-and-another-example/<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=3dgamedev.wordpress.com&amp;blog=9189381&amp;post=145&amp;subd=3dgamedev&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve moved&#8230; mosey on over to <a title="Loading a textured model - QA and another example" href="http://gamedev.dlivingstone.com/2010/11/15/loading-a-textured-model-qa-and-another-example/">http://gamedev.dlivingstone.com/2010/11/15/loading-a-textured-model-qa-and-another-example/</a></p>
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			<media:title type="html">dlivingstone</media:title>
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	</item>
		<item>
		<title>Loading a Textured Model (GLTools)</title>
		<link>http://3dgamedev.wordpress.com/2010/11/01/textured-model-gltools/</link>
		<comments>http://3dgamedev.wordpress.com/2010/11/01/textured-model-gltools/#comments</comments>
		<pubDate>Mon, 01 Nov 2010 21:24:30 +0000</pubDate>
		<dc:creator>Daniel Livingstone</dc:creator>
				<category><![CDATA[asset import]]></category>
		<category><![CDATA[Examples]]></category>
		<category><![CDATA[General C++]]></category>
		<category><![CDATA[GLTools]]></category>
		<category><![CDATA[Textures]]></category>

		<guid isPermaLink="false">http://3dgamedev.wordpress.com/?p=114</guid>
		<description><![CDATA[We&#8217;ve moved&#8230; mosey on over to http://gamedev.dlivingstone.com/2010/11/01/textured-model-gltools/<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=3dgamedev.wordpress.com&amp;blog=9189381&amp;post=114&amp;subd=3dgamedev&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve moved&#8230; mosey on over to <a title="Loading a Textured Model (GLTools)" href="http://3dgamedev.wordpress.com/2010/11/01/textured-model-gltools/">http://gamedev.dlivingstone.com/2010/11/01/textured-model-gltools/</a></p>
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			<media:title type="html">dlivingstone</media:title>
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	</item>
		<item>
		<title>Brief Note on Basic Game Architecture</title>
		<link>http://3dgamedev.wordpress.com/2010/10/28/brief-note-on-basic-game-architecture/</link>
		<comments>http://3dgamedev.wordpress.com/2010/10/28/brief-note-on-basic-game-architecture/#comments</comments>
		<pubDate>Thu, 28 Oct 2010 19:58:31 +0000</pubDate>
		<dc:creator>Daniel Livingstone</dc:creator>
				<category><![CDATA[General C++]]></category>
		<category><![CDATA[Lecture Slides]]></category>

		<guid isPermaLink="false">http://3dgamedev.wordpress.com/?p=112</guid>
		<description><![CDATA[We&#8217;ve moved&#8230; mosey on over to http://gamedev.dlivingstone.com/2010/10/28/brief-note-on-basic-game-architecture/<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=3dgamedev.wordpress.com&amp;blog=9189381&amp;post=112&amp;subd=3dgamedev&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve moved&#8230; mosey on over to <a title="Brief note on basic game architecture" href="http://gamedev.dlivingstone.com/2010/10/28/brief-note-on-basic-game-architecture/">http://gamedev.dlivingstone.com/2010/10/28/brief-note-on-basic-game-architecture/</a></p>
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			<media:title type="html">dlivingstone</media:title>
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		<item>
		<title>Loading Models, Take 2 (Without GLTools)</title>
		<link>http://3dgamedev.wordpress.com/2010/10/19/loading-models-take-2/</link>
		<comments>http://3dgamedev.wordpress.com/2010/10/19/loading-models-take-2/#comments</comments>
		<pubDate>Tue, 19 Oct 2010 00:29:13 +0000</pubDate>
		<dc:creator>Daniel Livingstone</dc:creator>
				<category><![CDATA[asset import]]></category>
		<category><![CDATA[Examples]]></category>
		<category><![CDATA[DrawElements]]></category>
		<category><![CDATA[VBO]]></category>

		<guid isPermaLink="false">http://3dgamedev.wordpress.com/?p=104</guid>
		<description><![CDATA[This page has moved&#8230; mosey on over to http://gamedev.dlivingstone.com/2010/10/19/loading-models-take-2/<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=3dgamedev.wordpress.com&amp;blog=9189381&amp;post=104&amp;subd=3dgamedev&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>This page has moved&#8230; mosey on over to <a title="Loading Models, Take 2 (Without GLTools)" href="http://gamedev.dlivingstone.com/2010/10/19/loading-models-take-2/">http://gamedev.dlivingstone.com/2010/10/19/loading-models-take-2/</a></p>
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			<media:title type="html">dlivingstone</media:title>
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		<title>Loading models from file</title>
		<link>http://3dgamedev.wordpress.com/2010/10/16/loading-models-from-file/</link>
		<comments>http://3dgamedev.wordpress.com/2010/10/16/loading-models-from-file/#comments</comments>
		<pubDate>Sat, 16 Oct 2010 13:47:19 +0000</pubDate>
		<dc:creator>Daniel Livingstone</dc:creator>
				<category><![CDATA[asset import]]></category>
		<category><![CDATA[Examples]]></category>
		<category><![CDATA[GLTools]]></category>
		<category><![CDATA[Collada]]></category>

		<guid isPermaLink="false">http://3dgamedev.wordpress.com/?p=97</guid>
		<description><![CDATA[This page has moved&#8230; mosey on over to http://gamedev.dlivingstone.com/2010/10/16/loading-models-from-file/<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=3dgamedev.wordpress.com&amp;blog=9189381&amp;post=97&amp;subd=3dgamedev&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>This page has moved&#8230; mosey on over to <a title="Loading models from file" href="http://gamedev.dlivingstone.com/2010/10/16/loading-models-from-file/">http://gamedev.dlivingstone.com/2010/10/16/loading-models-from-file/</a></p>
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			<media:title type="html">dlivingstone</media:title>
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		<title>Drawing in OpenGL 3.0+</title>
		<link>http://3dgamedev.wordpress.com/2010/10/08/drawing-in-opengl-3-0/</link>
		<comments>http://3dgamedev.wordpress.com/2010/10/08/drawing-in-opengl-3-0/#comments</comments>
		<pubDate>Fri, 08 Oct 2010 12:43:12 +0000</pubDate>
		<dc:creator>Daniel Livingstone</dc:creator>
				<category><![CDATA[Examples]]></category>

		<guid isPermaLink="false">http://3dgamedev.wordpress.com/?p=83</guid>
		<description><![CDATA[This page has moved&#8230; mosey on over to http://gamedev.dlivingstone.com/2010/10/08/drawing-in-opengl-3-0/<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=3dgamedev.wordpress.com&amp;blog=9189381&amp;post=83&amp;subd=3dgamedev&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>This page has moved&#8230; mosey on over to <a title="Drawing in OpenGL 3.0" href="http://gamedev.dlivingstone.com/2010/10/08/drawing-in-opengl-3-0/">http://gamedev.dlivingstone.com/2010/10/08/drawing-in-opengl-3-0/</a></p>
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			<media:title type="html">dlivingstone</media:title>
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		<title>libc.lib linker errors in Visual Studio 2010</title>
		<link>http://3dgamedev.wordpress.com/2010/10/04/libc-lib-linker-errors-in-visual-studio-2010/</link>
		<comments>http://3dgamedev.wordpress.com/2010/10/04/libc-lib-linker-errors-in-visual-studio-2010/#comments</comments>
		<pubDate>Mon, 04 Oct 2010 16:29:43 +0000</pubDate>
		<dc:creator>Daniel Livingstone</dc:creator>
				<category><![CDATA[Libraries]]></category>
		<category><![CDATA[GLTools linker]]></category>
		<category><![CDATA[SuperBible]]></category>

		<guid isPermaLink="false">http://3dgamedev.wordpress.com/?p=79</guid>
		<description><![CDATA[This post has moved&#8230; mosey on over to http://gamedev.dlivingstone.com/2010/10/04/libc-lib-linker-errors-in-visual-studio-2010/<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=3dgamedev.wordpress.com&amp;blog=9189381&amp;post=79&amp;subd=3dgamedev&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>This post has moved&#8230; mosey on over to <a title="libc.lib linker errors in Visual Studio 2010" href="http://gamedev.dlivingstone.com/2010/10/04/libc-lib-linker-errors-in-visual-studio-2010/">http://gamedev.dlivingstone.com/2010/10/04/libc-lib-linker-errors-in-visual-studio-2010/</a></p>
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			<media:title type="html">dlivingstone</media:title>
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		<title>C++ Revision Notes</title>
		<link>http://3dgamedev.wordpress.com/2010/10/03/c-revision-notes/</link>
		<comments>http://3dgamedev.wordpress.com/2010/10/03/c-revision-notes/#comments</comments>
		<pubDate>Sun, 03 Oct 2010 22:28:44 +0000</pubDate>
		<dc:creator>Daniel Livingstone</dc:creator>
				<category><![CDATA[General C++]]></category>

		<guid isPermaLink="false">http://3dgamedev.wordpress.com/?p=75</guid>
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			<content:encoded><![CDATA[<p>This page has moved&#8230; mosey on over to <a title="C++ Revision Notes" href="http://gamedev.dlivingstone.com/2010/10/03/c-revision-notes/">http://gamedev.dlivingstone.com/2010/10/03/c-revision-notes/</a></p>
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			<media:title type="html">dlivingstone</media:title>
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		<title>Getting started &#8211; installing freeglut and GLTools</title>
		<link>http://3dgamedev.wordpress.com/2010/10/01/freeglut/</link>
		<comments>http://3dgamedev.wordpress.com/2010/10/01/freeglut/#comments</comments>
		<pubDate>Fri, 01 Oct 2010 21:22:50 +0000</pubDate>
		<dc:creator>Daniel Livingstone</dc:creator>
				<category><![CDATA[Libraries]]></category>

		<guid isPermaLink="false">http://3dgamedev.wordpress.com/?p=31</guid>
		<description><![CDATA[This page has moved&#8230; mosey on over to http://gamedev.dlivingstone.com/2010/10/01/freeglut/<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=3dgamedev.wordpress.com&amp;blog=9189381&amp;post=31&amp;subd=3dgamedev&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>This page has moved&#8230; mosey on over to <a title="Getting started - installing freeglut and GLTools" href="http://gamedev.dlivingstone.com/2010/10/01/freeglut/">http://gamedev.dlivingstone.com/2010/10/01/freeglut/</a></p>
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